This is going to be the last of the Eliminations in Brief for a while, maybe the last one ever. Before next Wednesday, we’ll have only 200 games remaining, and at that point I plan to slow things down and write about all of them in more detail. We’ll do another of these later on if we reach a point where we have 10 games that just really aren’t worth any discussion.
Spider-Man: The Animated Series – Seriously, how is “He can walk on walls” such a difficult concept for game designers to grasp?
Joe & Mac – Even if this game wasn’t terrible, its use of the phrase “caveman ninja” would probably be enough disqualify it anyway.
Ex-Mutants – This appears to be a game about a hooker from the 1980s fighting kangaroos. Sadly, the execution couldn’t quite live up to that fabulous concept.
Dungeons and Dragons: Warriors of the Eternal Sun – You know, I was just thinking D&D would be so much better if it were more confusing and harder to play. Thanks, TSR!
Bonkers – The Genesis library finally gets that horrendous kid’s game based on an also-ran cartoon character everyone’s been clamoring for.
Thunder Force III – Hey I know, let’s take all the things that made Thunder Force II unique and replace them with converntial designs!
Final Zone – If you could quantify shattered dreams and somehow make a game out of them, it would still be better than Final Zone.
M.U.S.H.A. – I’m not exactly sure how they got the acronym MUSHA out of “Below Average Shooter” – maybe it’s spelled differently in Japan?
Side Pocket – Most video games allow you to do things you normally can’t do in real life, but I know how to suck at pool just fine without a Genesis.
Flashback: The Quest for Identity – Go on an adventure to help the protagonist recover his lost memories. Hopefully one of them will explain why the designers decided to get rid of the few things from Out of This World that actually worked, while keeping all the stuff that didn’t.