Batman Forever

When Batman Forever was released, a big deal was made about the graphics.They were going to use some cutting edge technology, and were supposed to be THE BESTEST MOST AWESOMEST GRAPHICS EVER.This game came out only a few months before the release of the Playstation, but the graphics in this were going to kick so much ass that you’d forget all about that next-gen system.

Now we could sit here and make all the tired arguments you always hear from gaming purists about how graphics don’t matter, and gameplay is the only important thing, blah, blah, blah..But it all seems like a moot point when the graphics look like this:

If that represents the developer’s best effort toward the one aspect of the game that was given the most attention, you can probably imagine how the rest of the game turned out.It hardly even requires discussion.But for what its worth, Batman Forever is a crappy side-scroller with erratic control.And most of Batman’s moves were taken directly from Mortal Kombat, which just happened to have been made by the same development team.

In other words, it’s pretty much exactly what you would expect from a game based on a mediocre movie and published by Acclaim.

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